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SOCIAL GAMING MARKET ANALYSIS

Social Gaming Market, By Game Type (Casual Games, Strategy Games, Action Games, Role-Playing Games (RPGs), and Others), By Monetization Model (Free-to-Play (F2P), Premium, and Subscription-Based), By Platform (Mobile, PC, Console, and Web-based), By Geography (North America, Latin America, Asia Pacific, Europe, Middle East, and Africa)

  • Published In : Sep 2024
  • Code : CMI4357
  • Pages :130
  • Formats :
      Excel and PDF
  • Industry : Smart Technologies

Market Concentration and Competitive Landscape

Social Gaming Market Concentration By players

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Rising user engagement through social interactions in games

Social gaming has become a lucrative business model for game developers and publishers. By integrating social features directly into the game design, developers can foster a sense of community and responsibility among players, leading to increased engagement and monetization opportunities.

Popular social games employ gameplay loops that incentivize collaboration, communication, and assistance between friends, creating a sense of community and responsibility. Leaderboards and achievements pit friends against each other in friendly competition, which can be a powerful driver of recurring usage when placed in a social context.

Live game worlds that exist independently of a single user's session allow asynchronous social play to emerge organically over time. This blend of gameplay and social interactions ultimately creates spirals of engagement, keeping players invested in the game and sustaining higher levels of long-term participation.

For developers and publishers, this translates directly to increased monetization opportunities through longer user lifespans in-game. Social gaming has become a key strategy for generating revenue and retaining players in the highly competitive online gaming market.

Key Players Insights
  • Zynga Inc.
  • Electronic Arts (EA)
  • Activision Blizzard, Inc.
  • Tencent Holdings Limited
  • Supercell
  • King Digital Entertainment
  • Niantic, Inc.
  • Roblox Corporation
  • Epic Games, Inc.
  • Playtika Holding Corp.
  • Gameloft SE
  • Bandai Namco Entertainment Inc.
  • NetEase, Inc.
  • Square Enix Holdings Co., Ltd.
  • Ubisoft Entertainment S.A.

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